Alex Mercer

Microsoft’s Xbox Reboot: A Sweeping Restructure, Five Studios Divested, and Thousands Laid Off

4 min read

Microsoft’s Xbox division is undergoing its most profound overhaul yet—shedding five studios and cutting thousands of jobs—as CEO Asha Sharma vows to steer the business back to health.

A horizontal landscape header image showing a professional, clean, photorealistic scene of Xbox’s corporate reorganization: a modern Microsoft office conference room with silhouettes of studio logos (Compulsion Games, Double Fine, Ninja Theory, Undead Labs, Arkane) subtly displayed on screens, with a focused executive figure (Asha Sharma) standing at the head of the table reviewing organizational charts.

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1. The Scale of the Shake‑Up

On July 6–7, 2026, Microsoft unveiled what CEO Asha Sharma called “the most significant restructure in Xbox history,” announcing plans to cut approximately 3,200 jobs within its gaming division over fiscal year 2027, which spans from July 2026 through June 2027 . Of those, around 1,600 roles were eliminated immediately, with the remainder scheduled to follow later in the year .

2. Why This Time Feels Different

Sharma bluntly stated, “Our business today is not healthy,” pointing to operating margins that are three to ten times lower than comparable platform and publishing businesses . She revealed that Xbox regularly loses 64 cents for every dollar invested in small to mid‑sized studios . The years-long strategy of aggressive studio expansion since 2018 is now seen as unsustainable amid rising competition and an oversaturated market .